- #How to fix insecure connection on firefox 2018 how to#
- #How to fix insecure connection on firefox 2018 mac#
I attached a picture of the Active profiler dropdown list (the 127.0.0.1 is my failed attempt to connect to the firefox instance).Īlso, with webplayer build, you needed to alt+right click to bring up the context menu and select the deployment target and set development as the target, as that would connect your browser instance to the profiler. Error sslerrorssl2disabled problems include computer crashes, freezes, and possible virus infection. The thing is that when you use autoconnect, the Active Profiler dropdown list of the profiler should show the instance of your browser that is running the project. But thanks anyway for taking the time to answer.Īs I said, I've used the autoconnect feature in the past with webplayer builds. Is there anything to do other than checking the autoconnect option during the build process?Ĭlick to expand.Yeah, I did exactly that. Use this link instead: edit: existing thread, seems its a DNS issue, just disconnecting and re-connecting your connection.
#How to fix insecure connection on firefox 2018 mac#
We can show you have to fix the issue if it is in error on Mac or Windows. I've seen a couple threads of ppl having performance issues (which is what I am facing here) and all they get is the "use the profiler" response, and that's exactly what I'm trying to do but damn sure I can't make it work. Your connection is not secure is Firefox warning you about an unsecure website. This works in most cases, where the issue is originated due to a system corruption. So when I hit build and run and firefox runs the project nothing happens on my profiler. Fix: Your Connection is not Secure Firefox If the issue is with your Computer or a Laptop you should try using Restoro which can scan the repositories and replace corrupt and missing files.
And then as soon as I launch it it keeps giving me the warning that the site Im trying to reach is insecure and sometimes wont let me even proceed.
#How to fix insecure connection on firefox 2018 how to#
Having webplayer as target was easy: you checked the autoconnect option, set the target to development on the context menu and you were good to go.īut in webgl build there's no context menu (or I am unable to activate it) so I don't know how to make it connect to the profiler. I then proceed to restart my PC and then install it from Mozillas site. The thing is that after building the webgl project I cannot connect the profiler to the project running on the browser. So, yeah, I feel kind of dumb asking for help on this subject because I've been using the profiler ever since I got my hands on Unity.